![]() The Halo series’ signature faux-epic sci-fi, with its rampant Biblical metaphors and cheesy hoo-rah attitude, is in full force in Halo Wars 2. And as a console-first game, it operates within some limitations (like the Xbox One controller) that can make it frustrating for newcomers or strategy veterans alike. ![]() However, it is not a Halo game in the way that matters most: It isn’t an accessible shooter, but a much more complex real-time-strategy game. A variety of multiplayer options, including campaign co-op and the new Blitz mode, round things out and add replay value.Īll in all, Halo Wars 2 feels like a Halo game in many ways - arguably more than some games from the main series, such as Halo 4 and Halo 5: Guardians. Captain Cutter, the Spirit of Fire’s commander, and other characters (including a female AI construct) keep the chatter up throughout missions. The game itself is structured similarly to a main series Halo game, with about ten hours of story content spread throughout 12 missions and explosive cinematic cutscenes to tell the story in between. And in Halo Wars 2, Halo is done right - if far from perfectly. When the Halo universe is done right, it can be a really fun place in which to play, whether it’s in the form of a first-person shooter, a novel, a cartoon, or a real-time-strategy (RTS) game like Halo Wars 2. ![]()
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